Springs are one of the primary components we use to set up our car. We are fortunate in circle track racing that we only turn left. So, we can manipulate the spring rates on the four corners to whatever will suit the setup. When we have chosen the correct combination of spring rates to go along with the other parameters, we get what we want-a balanced and fast race car.

In order to win races, our car must be fast, not only right out of the box, but at the end of the race too. In fact, many races are won by cars that may not be the fastest car in the early laps of the race, but prove to be faster than the field at the end of the race. The key is to make sure we give the car what it wants so the car will be fast as well as consistent.

In a short sprint race of 25 or 30 laps, a jackrabbit setup may work relatively well. A team with a well-balanced setup that may start off a couple of tenths slower for the first 10-15 laps may not have enough time to take advantage of everyone else's lap time falling off as the laps count down. But in a 50- or 100-lap race, the car that falls off less as the laps move past lap 25 or so will have a much better opportunity to win. A car that is closer to balanced will have the best chance to win in any length race.

The Balanced Setup The key to chassis performance, whether you are running on dirt or asphalt, is to work toward a more balanced setup. This can be done by trial and error (by far the most commonly used method) or by giving the car what it wants. In the past, trial and error took a lot of time and the teams really had no idea when the proper balance was achieved. We now have discovered indicators that we can use to help determine when we have truly achieved a balanced setup.

Many odd arrangements of springs have been tried and right now we are seeing some racers across the country trying new methods to find a balance. For every car there may be dozens of combinations of spring rates, moment center locations front and rear, and weight combinations that will balance the car. Here are some considerations concerning springs when trying to balance your race car.

Knowing the True Spring Rate The very first thing to consider when talking about what rate springs to use in your race car is knowing exactly what the spring rate is for each of your springs. You must test each spring and do it in the proper way. We need to know the spring rate of our springs at the range that they will be working in conjunction with the corner where it will be working.

The RF spring is mostly in compression, or bump, so we would compress that spring to the installed height and then further compress it 2-4 inches to find the average rate within the range. Remember that there is an installed motion ratio and the spring is moving less than the wheel, so we don't necessarily need to compress the spring as much as the wheel moves.

The RR spring is also mostly in compression and would be compressed initially to ride height and then up to 3-4 inches further, depending on the spring rate. For big bar and soft spring setups on asphalt, the right rear spring is much stiffer and travels much less than a conventional rate spring.

The LR spring reacts similarly to the LF spring in that it moves less compared to the springs on the right side of the car. It's in some rebound on entry and some compression at mid-turn. This spring would be rated by compressing to ride height and then moving up to 2 inches up and down. For dirt car applications, this spring may rebound quite a bit as the left side jacks up for some slick track setups. In this case, the spring may well be very near or past the free (unloaded) height at mid-turn and compressed down the straightaway.

Front Spring Split The overall trend in circle track racing, for both dirt and asphalt racing, has been to reduce the rates of the front springs. There is even a move for some situations, to a softer right front spring.